Hi. 
I am Alex Bootz, located in Mainz, Frankfurt Area in Germany. After I graduated with the degree "Diplom Designer FH" (time based media) at the UAS Mainz, I specialized as character and creature animator during my online studies at iAnimate.net
Studios I've worked with are amongst others: Pixomondo Studios, ZDF info, Future Deluxe, Chimney Group, AixSponza, Acht Imaging, Fuel New Media, Fuchs und Vogel Media Solutions and many others.
The software I use to animate with is  Autodesk Maya, Cinema 4D, 3D Studio Max and Houdini.
Hope to animate for you soon!

In the past year I gained basic knowledge in Unreal Engine 5 in the field of character implementation and environment creation, which is a good combination altogether with my 12 years of character animation experience.
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